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Reason 1: Your SKSE isn’t working or not installed properly, or you didn’t start the game through the SKSElauncher. Now let’s find out the reasons and solutions. This situation seems critical, but trust me, it’s not. The error happens every time whenever I try to open magic, items, and MCM, this “SkyUI error code 5” warning message appears. Suppose your UI is screwed up, as right now, you have a few mods clashing with SkyUI. SkyUI Error Code 5 demonstrates mod conflicts with other mods which change the SkyUI files or mods which depend on outdated SkyUI files. You have to install another SkyUI version. One of your UI mods is detailing as incongruent. They are not viable. Since these are the only 4 meaningful input events we can work with, compromises had to be made to make sure the various menus functions are still reachable.4.7 What is the most downloaded Skyrim mod? What is Error Code 5 in SKYUI? The UI mostly only gets up/down/left/right events that's mapped to either trackpad swipes or thumbstick input. But it also means a lot of input information is being withheld from the UI. This means the UI requires very little changes to work with VR controllers. Instead of requiring the UI to deal with all sorts of new key codes, the game seems to mostly send though just the semantic meaning of the input events.
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There are a lot of different controllers out there, each with different layout and capabilities. The VR version of the game doesn't send the UI a whole lot of information regarding which keys are being pressed. It's also not known if this negatively impacts thumbstick users. This might make working with large quantity sliders more difficult. This makes using the trackpad for navigation much less finicky. The UI will ignore input events that arrive too quickly. The downside is not being able to get back to the top of a long list quickly. The upside is accidental category switches will not reset your place in a long items list. Category memoryĪll item list screen now remember your place in each of the categories. The number of controller vibrations indicates how many "up" events the game has registered. Hit "up" twice in quick succession to change the sort direction.įor trackpad users, trying using "slow swipe" and "fast swipe" to differentiate between these two actions. With the first item in the list selected (or nothing selected), hit "up" once to move the sorted column to the next one. This applies to any screen where you can see an inventory list. Hit "left" again and the trade direction should toggle. In container and barter menu, keep hitting "left" until you've reached the first item on the category list (titled "All").
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Included in this package is a VR compatible version of:
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